Text Sequence with Timer
Dynamic text that cycles through a sequence of strings automatically using a timer.
SwiftUI Implementation
Pure Vanilla Swift • No DependenciestextSequenceWTimer.swift
import SwiftUI
struct TextSequenceWTimer: View {
@State private var sequence: Int = 1
var timer = Timer.publish(every: 3.0, tolerance: 0.5, on: .main, in: .common).autoconnect()
var body: some View {
VStack(alignment: .center, spacing: 24) {
ZStack {
Text("Welcome to Compot")
.opacity(sequence == 1 ? 1: 0)
Text("I'm happy you are here")
.opacity(sequence == 2 ? 1: 0)
Text("Enjoy the app, have fun!")
.opacity(sequence >= 3 ? 1: 0)
}
.font(.system(size: 22, design: .serif))
.onReceive(timer, perform: { _ in
withAnimation(.easeInOut(duration: 1)) {
sequence = sequence + 1
}
})
Button {
withAnimation(.easeInOut(duration: 0.5)) {
sequence = 1
}
} label: {
Text("Restart")
}
.buttonStyle(.borderedProminent)
.opacity(sequence < 4 ? 0 : 1)
}
}
}
#Preview {
TextSequenceWTimer()
}Ready to copy and paste directly into any Xcode project running iOS 16.0+.
Recommended Use Cases
- First-run onboarding flows and feature introductions
- Paywalls, upgrade prompts, and subscription tiers
- App settings, preferences, and account configuration screens
Component Details
- Category
- Texts & Typography
- iOS Compatibility
- iOS 16.0+
- Xcode Version
- Xcode 15+
- Platform
- iOS
- License Tier
- Pro
- Themes & Contexts
- settingsonboardingpaywall
- Keywords
- timer
C
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